Andrew Ah-Weng, now in Fourth Year, won BAFTA’s Young Game Designers (YGD) award at a virtual prize-giving ceremony this summer, with his winning game, ‘Getting Out of It’ scooping the top prize in the 10- to 14-year-olds’ category.
BAFTA YGD is a year-round initiative for 10-18-year olds and Andrew’s game involves the use of a jetpack and a rope swing, which players use to traverse an underground world. Andrew says he is looking forward to participating in the next age category in the coming months.
“I am so excited to be able to take part in this wonderful YGD community. I enjoyed the challenge and hope to become even better with my coding skills,” he says.
Mr Page adds: “Andrew has been involved in game development over many years; he has been entering game jam competitions and developing his particular style. Creating a good computer game on your own is a difficult challenge, requiring excellent programming knowledge, methodical planning and artistry, amongst many other skills. Andrew has a large portfolio of work and was really happy being a runner up as part of a group in last year’s BAFTA YGD. Well done to Andrew for his resilience and entering again this year; he fully deserved to win the competition if such a unique concept for a computer game and being unafraid to use a monochrome graphical style.”
You can see Andrew and his winning game in this YouTube video. If you’re short of time, fast forward to 17:00… Well done once again, Andrew.
"The main challenge was to polish the game and to make it feel good. Winning this award is definitely a high point in my game development journey."
Andrew Ah-Weng
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